A short video edit i made last night combining the Star Trek Deep Space 9 episode “Sacrifice of Angels” with various songs from the Kill La Kill anime soundtrack. It also includes many sound effects i had to add back in.
another hour or so on the design. Additions are the hollowed out cargo bay and retractable (animated) sliding covers. this allows the Jaeger to be closer to the waterline, lowering the ship’s center of gravity and making it far more stable. Also the Jaeger is shielded form weather conditions and can be worked on without interruption should the need arise.
Another change i made was to remove four of the helipads, and to move two more of them further astern. this was initially because they collided with the doors of the Jaeger bay, but upon reflection it was unnecessary. Helicopter can not be safely and reliably stored upon helipads on a ship like this for any extended period of time, and need their own dedicated support ship for those needs. So I’ve decided that a Wasp-class amphibious assault ship would accompany this vessel, and that CH-53E Super Stallions would b used for life (they are actually rated to lift more than Chinooks).
The hull was also adapted to remove the inward bulging form the length of the ship. later i’ll find more references for how the bow and stern should look.
And finally i’ve given the ship a name:
Jaeger Mobile Launch Platform USNS Over The Rainbow (T-75)
probably about an hour’s work: a Jaeger carrier ship. In the movie Pacific Rim giant robots (known as Jaegers) are built en-en mass to defend against an army of giant monsters (known as Kaiju).
This ship might be an example of a super-heavy cargo ship that had been retrofitted to carry these giant robots. In the film they can be easily lifted by eight CH-47 Chinook helicopters. As part of a story idea of mine, the vessel would have to be capable of launching the Jaeger independently. therefore it needed eight helipads to hold the aircraft onboard. the Jaeger itself would lie face down on the deck and be carried off by means of cable harnesses.
A wireframe render of Tiltrotor. I finaly also figured out how to render videos properly with 3ds Max
A series of T-shirt designs I created. All are based off of villains from the movie “Digimon: The Movie” (2000), or their Japanese originals “Digimon Adventure: Our War Game” and “Digimon Hurricane Touchdown”
They are all available now from my redbubble store
Quick photo manipulation of the Ace Combat ‘Strangereal’ world map. Each colour represents a different war and, by extension, video game from the series.
Note that Yuktobania and Osea were involved in both the Belkan War and the Circum-Pacific war. The continent of Usea has also experienced 3 separate wars, two of which are pictured here in the vertical split of yellow and blue.
Chronologically they are the following:
Ace Combat Zero- 1995, Belkan War
Air Combat- 1995, Skully Island Rebellion
Ace Combat 02- 1998, First Usean Continental War (i could not find an official name for this conflict so this is my own title)
Ace Combat 04- 2003-2004, Second Usean Continental War
Ace Combat 05- 2010, Circum-Pacific War
Ace Combat 06- 2015-2016, Anean Continental War
Ace Combat X- 2020, Leasath-Aurelia war
Not pictured: Ace Combat 03- 2040, Usean Corporate War (Likely was fought on the Usean and other continents. the change from Nation-States into Corporatocracy makes this map unsuitable)
Quickly made these photomanipulations based on the character SlushAngemon from Digimon Fusion. Then I decided to try animating it. both done in photoshop, total time 30 mins.
A lock screen wallpaper i designed for my Sony Xperia Z. it is inspired by the graphics seen in the Ace Combat Infinity trailer as seen here.
note: added another edit. removed the hazard lines along either side as they were making the image feel chaotic.